Table tennis is a very popular recreational sport that is very stimulating and pleasant to play and it involves hitting the ball with table tennis racket so that you can stay ahead of your opponent. But it is important to understand the different types of spin so that you can play the game in an effective manner and with different spins, strokes and speed.
Types of table tennis spins
Many table tennis players, especially at the beginning of their learning phase, find it
difficult to counteract the incoming rotation of the ball. Meaning: to react correctly to the cut in the incoming ball. With pure overcut the thing is still quite simple. If the ball has pure overcut like the standard topspin, the ball jumps up the opponent on the racket. The racket is thus brought into a closed position, right. If the incoming ball, however, pure undercut, then the ball jumps into the net. The racket must be brought to an open position when the ball arrives, OK. So far, most table tennis players have no problems. With side cut, however, some players are already rising. Theoretically, the side cut (left, right) is nothing else than the overcut (top) and undercut (bottom). Theoretically. In reality it looks different. The reasons are:
- Overcut and undercut are played more often than side cut
Because this type of cut is played more often, the process of automation in the mind starts a little faster. The automatic process of the brain at the topspin runs roughly
as follows: eye sees opponent pull topspin, message to brain “Topspin is coming”, brain says the hand keep the bat closed or even pull a topspin. The number of repetitions brings the desired learning success. The undercut is the same, the undercut is played almost as often as the overcut, and the process is soon automated.
- “Above” and “Below” is easier to understand.
No one has problems distinguishing between above and below. Each toddler can divide up (sky) and down (hell) very quickly. It gets harder with “Left” and
“Right”. Once the car is on the left, once the car is right. Left and right is not “as solid” as above and below. Above is always the sky. Hell always down. Or: Up is the head, down are the feet. Everything is more flexible at left and right. That is why we
understand the top and bottom more easily than left and right. And that runs through life, right down to table tennis. North and South are clear, many have to think again about the West and the East. And when we start to think about table tennis, the ball has already passed us by. Table tennis is fast, there is not time for big thoughts and conclusions. And that’s exactly where the problem lies. In theory, beginners are usually told how the ball bounces off the bat, on this and that rotation. When we look at table tennis in textbooks, there are pictures of car tires and bicycle rims that are turned to give the learner a clearer idea of the matter of rotation. Turning directions and jumping off behavior are indicated by arrows. And in the brain of the TT student then runs in pictures from the following film: “The opponent pulls the racket to the right, the ball comes to me and turns to the left; if the ball hits my bat, it jumps to the left; I have to counter, and open the racket to the right. Phew, till this movie is through our brains,
Table tennis side cut right -> left
To understand the rotation of a ball in theory, the textbooks are quite suitable. However, to survive on the record, these “long films” are inappropriate. Our brain does not need the information on the plate, where the ball would jump in neutral racket attitude. This information is considered “psychologically” useless, because it can’t be used directly. The brain needs to know what it’s supposed to do. So we
need another movie, a shorter movie. And that is: always hit the ball in the opposite direction your opponent drew the ball into. Example: You are just standing in front of the record, looking at your opponent or his bat. If your opponent’s racket turns right when you touch the ball, position the ball on the left side of the plate.
Side cut left -> right
Below are some examples to illustrate this rule. In this illustration, your opponent
pulls the bat, from your point of view, to the left. For your next ball to hit the plate, position it in the right area. Depending on the amount of rotation your opponent has put into the ball, you position the ball more or less to the right. With a lot of rotation, far to the right. With less rotation of the ball, less far to the right. For beginners, it may seem strange at first that a ball should seemingly be played off the page. It is internally reluctant to aim the ball in the side-off. But especially with a strong side cut the ball can jump very diagonally from the racket, so that only the aiming in the side-off brings the desired success.
You will also need to concentrate on your speed and pace as it plays an important role in determining the points that you will earn in the game. You will also need to avoid all kind of mistake that you do in net or off the end so that you do not misread the backspin or topspin. If you know more about ping pong please visit pingpongpassion.com.